unity-ecs-patterns by ngxtm

unity-ecs-patterns

ngxtm

534 months ago

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.

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Quick Install
npxskills add ngxtm/devkit--skill unity-ecs-patterns
Instructions

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Tags & Topics
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